Character Stuffing with c++


a serious problem occurs when binary data itself will contain flag bytes bit pattern . this situation usually interfere with the framing . one solution is character or byte stuffing where senders data link layer insert a special escape byte just before each "accidental"  flag byte in the data . at the receiving end data link layer remove the escape byte before the data are given to the network layer .

implementation :


#include<bits/stdc++.h>
using namespace std;
int main()
{
    char so[100],data[100];
    cout<<"Enter the text: ";
     cin>>so;
    char flag,bit;
    cout<<"enter the flag: ";
    cin>>flag;
    cout<<"enter the character: ";
    cin>>bit;

    //scanf("%c %c",&flag,&bit);

    int size=strlen(so);
    //char data[2*size+3];
     data[0]=flag;
    int i,j;
    for(i=0,j=1;i<size;i++)
    {
        if(so[i]==bit)
        {
            data[j]=so[i];
            j++;
            data[j]='k';
            j++;

        }
        else{
            data[j]=so[i];
            j++;
        }
    }
    data[j]=flag;
    data[j+1]='\0';
    cout<<data;
return 0;
}


  Output:


Character Stuffing with c++ Character Stuffing with c++ Reviewed by Saroar Zahan Sojib on February 22, 2019 Rating: 5

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